Sunday, May 10, 2009

Poor blogging willpower and such

Well, disappointing, if not entirely predictable; yes, folks, that is the reaction I have had to my ability to blog on a regular basis. Ah well. Will this entry be the turning of a new leaf. Highly doubtful, but we shall see.

I'm an avid, avid, AVID, video gamer. I have been since the early 80's, and my collection of both wife and offspring seem to have not deterred me from my passion. I swing between two main forms of game; MMO's on the PC, and sports games on my XBOX. Most notably football. Proper football. Not the weird "rugby with helmets and too many commercials" that they play in my adopted nation.

It is the former that I think I will write about; firstly, there is nothing exciting or unusual about an Englishman that loves proper football. (Yeah, I know...there's nothing exciting to most people about MMO's either so what's my point?). However, as I reckon there are only two people likely to read this, and they both blog about the same thing, I figured I might as well encourage their following somewhat.

Presently, I am embroiled in the worlds of Hyboria, playing Age of Conan. I picked this AAA title up amidst much fanfare about a year back, played for a couple months, and got bored. However, I see no such signs of boredom creeping in second time around. The problem with AoC back then was simple; content, or the lack thereof. If I had one complaint right now, there is TOO much to do, at least up to my current level (64 as of the time of writing, with a cap of 80); I've been able to do so much PvE questing that I've skipped a whole host of dungeons. This, boys and girls, is a good thing! This gives me an opportunity to experience different things with a different character, something that has hitherto eluded me in MMO gaming to-date.

There is also a pending patch to the game that will insert a good deal of change to the way it plays. I have read a lot of pro's and con's regarding this on the offal forums; some suggest it will take the game in a SWG direction, which is certainly a bad thing. Others are more positive, seeing it bring better balance as well as more meaning to gear and such. This excites me, as I hope it will generate a more robust player driven environment.

Well, I promise to try and keep this going a little more, and in more detail than this rambling return has been. Now if you'll excuse me, I must run to Hyboria.

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